Showing posts with label NWN1. Show all posts
Showing posts with label NWN1. Show all posts

3.30.2011

Sketchpost!

So I just realized it's been a while since I posted some sketches!

This is from when I was working for Brand X, fairies started creeping into everything I drew. This one is labeled "bug" and I don't know more than that. On that topic, my game is coming out soon, so everyone should go preregister!



Here's some more Mucha-inspired Andy because I haven't drawn enough of that lately.



Undead animation. I don't know how the skeleton is holding together like that, and I don't know where its legs are... I like the concept though, it's on my list of drawings to improve.



This was Andy, in a disguise she never ended up wearing. I still like the design.



Spider... sort-of new character. She has a fun face, so she's really enjoyable to draw.



I spent a few months on WoW, which I'm not sure I enjoyed as a game, but the art was spectacular. This was my attempt to draw my character, Rin.



I've been attempting to push styles a bit farther by distorting shapes and all that... Andy has gotten to be my target pretty often because her build is curvy and fun to draw. I'm not sure how well I like this yet, but it's a fun change and I think the efforts will help my art.



Ghost!Andy. She's creepy when she dies.



Andy and her boyfriend Zachary. He is harder for me to draw, but I liked this one.



Eilshe. I don't think I've posted anything about him before. He's a retired character now--a shapeshifter who has taken the form of an elf. He was not very smart, but very friendly.



Spider again, with poofy pants.



Spider. This is her in-game outfit. You can tell she is a barbarian because she wears furry boots.



I'm NOT SURE what this is. I think I just wanted to draw little kids in gloves and boots and poofy hats. I think they would be fun to model in 3D.



A CAR. I actually really love cars, but never quite got around to practicing drawing them. I try to sketch 'em when I find myself waiting for someone in a parking lot.



Here's my map for the Dragon Age level. I think I'm going to start over so I can get it closer to this idea, I really like this design and I didn't quite have it nailed before.



Aaaaand that's it for now. :)

3D + Watercolor

... Because these are apparently my favorite mediums all the sudden.

This is a semi-secret project I'm working on, to learn to import into a game engine, something I don't have a lot of experience with. I extruded a cube to make this ugly object (appropriately named "testblob") to see if it would retain smoothing, UV, and texture data. It DOES.


I haven't tested maps other than a diffuse yet, though. I really want to play with self-illumination and animated textures.


I also have recently obtained some new watercolor pencils, which I love since you can get such nice results with so little mess. I wanted to test them out, so I jumped on the Arkaz IRC room and took the first suggestion I got: Narcissa, an NPC vampire from the game.


The anatomy is horrible and there's a lot I should have done differently (the color scheme, least of all...), but overall I'm pleased. I learned a lot about my tools doing this, and that was the point. :) Looking forward to using them again.

1.04.2011

Miranda for Wiki

I finished a picture I was doing today and figured I would post my process here. This was done specifically for Andy's wiki page for Arkaz.

Thumbnail:

Sketch:

Inked lines:

Final:


The lines are done traditionally, ink on bristol paper. I spent so much time getting her legs right that her hand was very wrong initially. I ended up using tracing paper to fix her hand, then I scanned and composited it in Photoshop, then did the colors in Photoshop, because I've misplaced my watercolor pencils.

I'm happy with it for now. I really enjoy doing this style of art.

10.18.2010

Wild Career Change

Not that wild.

Following an enlightening conversation with someone at a DigiPen alum meet, I suddenly realized that all that level design stuff I was doing for fun is something I could do for a job. Crazy!!

I'm working on fixing up my site, but in the meantime I really wanted to get something up here!

These are some areas I made for Arkaz, the NWN1 server I work on, in the Aurora toolset. It's a little old but we still have a lot of dedicated players.



These ones are from Neverwinter Nights 2 and were made for ID Tech as my demo project.




These are some screencaps of the project I'm working on right now. This is the Dragon Age toolset, which is probably both the BEST and most difficult tileset I've used so far. It has 3Ds Max-style rotation and that makes me soooo nerdily happy.




The tower is constructed from a lot of pieces of things that I'm pretty sure aren't supposed to be tower-parts. There's loads of bugs with the level but I'm working on it. I have a story planned based on tarot, should be interesting.

I've been doing this for ages and felt it was "cheating" to use a toolset so I never posted anything about it.