Showing posts with label low-poly. Show all posts
Showing posts with label low-poly. Show all posts

11.17.2009

Final Textures

I just realized I never actually posted these, so here are all of the diffuse maps for the DrowLove project. These are all completely hand-painted at 256x256. No photos were used!





Autem's texture sheet includes some blank space at the bottom right where I was planning to put a texture for her amulet.


Arinae's was done first, so her face was unwrapped a little differently.


Due to time constraints, Pyras and the props were never completed for this project. You can see more on this project here, at least until I change my website around.

Currently, I'm working on redesigning my website and working with Flying Saucer on the Flash advertisement. Hopefully I will have more to show soon.

4.23.2009

DrowLove By The Sea

This is my final animation render for ANI400.



So, I wasn't able to finish Pyras in time. I pretty much had to choose between all eight models and no animation for the showing on Friday, or something to show off with, and no Pyras. Since Pyras has essentially left DrowLove anyway, I went ahead with this animation today.

It's 105 frames long and loops 18 times to music. c: I'm very proud of it, considering I'm not aiming for an animation job, I think I did well.

I aim to finish Pyras, the weapons and props, and Onion after graduation.

Also, check out this sweet walk Bob did for me! c:

4.20.2009

FINALS

I finished Granth, but I have to go work on my sociology paper now, so no time for pretty renders. Pyras might be delayed until after finals, I'll know by Wednesday.

4.12.2009

Five Finished

So I've got two more models for the DrowLove project.

Flan! I had to get a lot of critique from Bob to get him to look like him, but we're really happy with how he came out!

Uh. I'm a little burned out. :D;

Bob likes this one.

And I like this one. XD

Texture makes a lot of difference!

And here's Autem!
Same deal, I had to get a lot of critique from Yubi, but luckily, she actually has an actress she knows of that I was able to use as reference for what a more realistic Autem might look like.


Her skin test was a little prettier than Flan's.

Here's the current lineup. I'm replacing and posing models as I finish them. They each have diffuse, opacity, self-illumination, and specular maps. I've skinned them to bipeds because I really don't have time for eight custom rigs.

ALSO, BUTTS.

Fie is next. c:

4.09.2009

Texturing Like Crazy

Skeletons are as finished as I am going to worry about getting them for now. I'd like to touch them up a bit, but this is workable unless I get free time, which I don't think will happen, unfortunately.


And Drea makes 3/8 DrowLove models done.


For fun, here's a render before he was skinned properly:

And here is one after skinning. I've noticed a few obvious errors since this, but really, that big coat creates problems for dynamic poses. I might experiment with ways to fix this, but I don't really think I have time, and he works great when he's just walking around.

Finally, I did some fanservicey renders for fun, since I have both Lue and Drea done now. c: I haven't done alternate expressions, though, so they are kind of going :| at each other. ROMANCE!!!



Flan is next!

3.07.2009

Arinae is finished!

More shots on my DA if you are interested. :D

I'm not 100% certain who to do next, but I think I might go with Lue since he's fairly simple and symmetrical, as well as my design.

2.19.2009

DrowLove Low-Poly Models!

Granth was the last model I needed to do. c:



AND WITH THAT...

I get to unwrap them all and start texturing next!

2.17.2009

Drea!


He has his P2 hair, but both ears. I figure I can destroy his ear with alpha.

He's got an eyepatch, too, but you can't see it much when it's all the same colour, so...

c:

He's easily the broadest of them.


AND LOW ANGLE FOR ADDED DRAMA!!! :D

Granth is next and then I'm done modelling and get to start on textures!

Fie & The Skeleton

...that sounds like a TERRIBLE children's book.

He's 498 tris. I can't make his coat pockets or boot details without going over, so that will be done in texture.

The skirt is done the same way as Pyras's... I wish there was a way to make that look more smooth easily. HMMMM I might play with this, I have one idea.

Glasses will be done with alphas.

His hair looks like a banana. D:

Skelebot I've been texturing, I think I'm pretty much done with him, at least for the first pass.

Uh. I kind of went nuts with the teeth. XD;

The lighting is glitching and I'm not sure why. I promise it isn't textured to do that. I'll probably be trying to move him to a new file and see if that fixes the problem.

You've pretty much seen this view, but I added a lot of red

The wires and gems are self-illuminated, but are not light sources. All the max lighting here is just white lights so I could see the texture.

Drea is next for the DrowLove project, and Caleb is next for Djinn & Juice.

2.07.2009

THE GIRLS

Okay, so, I lied again.

Since I already had the base model for the female body, Pyras was easier to do than Lueali.

She's 502 tris, iirc, and would be higher if I hadn't deleted her crotch. XD

It's not like you'll see it. I hear her skirt is made of cardboard.

To scale. Arinae is a shrimp.

Anyway, I'm out of girls now, so next time it'll really be Lueali.