Skelebot Texturing: Take One!

I started on the SKELEBOT texture today, and he is proving to be a lot easier than Mehmed, as expected, so I pretty much have a workable texture on him already!

However, it appears that I forgot to take screencaps, so these are a bit old.

I'm not sure what's up with the brown belt. I think I thought it would look good? It got changed to blue, I promise he does not still look like that.

This picture is brought to you by accidentally turning on mental ray.

And here's THE CLAW.

More screencaps when I remember to save them, and Lueali should be finished by tomorrow! c:! These models seem ridiculously high-poly after my drowlove project!

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